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dc.contributor.authorScherer, Ellen
dc.date.accessioned2020-04-15T21:18:27Z
dc.date.available2020-04-15T21:18:27Z
dc.date.issued2015-08
dc.identifier.urihttp://hdl.handle.net/1951/71109
dc.description.abstractIn this thesis, I claim that victimhood and vulnerability can be used as a form of agency. I argue that many of the problems associated with the concept of vulnerability come from an outdated and binary way of thinking about gender. A brief review of media and literature reveals that this way of thinking has a history of plaguing the YA novel, thus limiting the ways in which YA readers think about women and vulnerability. Using elements of queer, feminist and trauma critical theory, I prove Suzanne Collins' Hunger Games trilogy creates the opportunity for the trauma of victimhood and vulnerability to be used for individual agency.en_US
dc.language.isoen_USen_US
dc.publisherState University of New York at Fredoniaen_US
dc.rightsAttribution-NonCommercial-NoDerivs 3.0 United States*
dc.rights.urihttp://creativecommons.org/licenses/by-nc-nd/3.0/us/*
dc.subjectGender.en_US
dc.subjectTraumatism.en_US
dc.subjectHunger Games (Motion picture)en_US
dc.titleGender Games/Trauma Games: Gender and Victimology in the Hunger Games Trilogyen_US
dc.typeThesisen_US


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Attribution-NonCommercial-NoDerivs 3.0 United States
Except where otherwise noted, this item's license is described as Attribution-NonCommercial-NoDerivs 3.0 United States