Browsing IITG - Innovative Instructional Technology Grants by Subject "Professional Education"
Now showing items 1-7 of 7
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Creation and Dissemination of Interactive Online 3D Anatomy Instruction Modules at Cornell University College of Veterinary Medicine
(2016)In support of the Problem-Based Learning curriculum at Cornell University College of Veterinary Medicine, the Modular Resource Center (MRC) is a multimodal learning environment where students explore anatomical concepts ... -
Employing Technology in the Instruction of Pharmacology with Graduate Nursing Education Students
(2016)"SUNY Poly is proposing to utilize an Innovative Instruction Technology Grant (ITTG) to design an evidence-based, online pharmacology course for graduate nurse educator students, using virtual presence software. This course ... -
Enhancing Teacher Candidates' Observational Skills and Instructional Practice through Video-Based Learning Platforms
(2019)Learning how to observe teaching in order to improve instructional practice is essential for novice teachers and is increasingly part of performance-based assessment measures required for licensure in the field of teaching ... -
Improving Health Care Delivery for Refugees and African Americans Using Technology-Enhanced Interprofessional Experiential Learning
(2017)Providing high quality health care to New York’s growing refugee and underserved African American communities requires health care professionals with cultural sensitivity, knowledge of health care disparities, and competence ... -
Making Movement Stick: Delivering a Movement Analysis Course
(2017)Physical education teachers are responsible for teaching children to become component movers. Consequently, they must have the ability to accurately observe, analyze and assess movement skills. The aim of this project is ... -
Scaling the Metaliteracy Badging System for Open SUNY: Collaborative Customization for Teacher Education Programs
(2016)This collaborative project between faculty at the University at Albany and Empire State College will scale and refine the existing Metaliteracy Badging System for Open SUNY, and produce a collaborative, customized badge ... -
Using virtual reality to provide inter-professional student education in Alzheimer’s disease.
(2019)An Alzheimer’s patient care management training program will be designed and piloted using an established virtual world platform, Second Life, for a virtual in-classroom and distance learning application with students in ...