Browsing IITG - Innovative Instructional Technology Grants by Title
Now showing items 38-57 of 254
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Designing Innovative Online Learning: Integrating a Coursera MOOC with Open SUNY Badging
(2014)This project, led by Principal Investigators Trudi Jacobson and Tom Mackey, ex-pands the SUNY-wide Metaliteracy Learning Collaborative to develop a Coursera MOOC on metaliteracy that integrates with our existing Open SUNY ... -
Developing a Common Online Mapping Platform for Interdisciplinary, Place-Based Undergraduate Research
(2015)This project aims to develop and sustain participation in a common online mapping platform for interdisciplinary projects focused on content-rich, place-based undergraduate research in the Genesee River basin. The project ... -
Developing a Semi-standardized and Accessible Introduction to Computer Science Course for the SUNY System
(2014)Until K-12 fully implements computer science (CS) education nationwide, Higher Education Institutions (HEIs) must continue to assume an active, effective, and remedial role in bridging incoming freshmen to computer ... -
Developing a SUNY-wide Transliteracy Learning Collaborative to Promote Information and Technology Collaboration
(2012)he proposed Transliteracy Learning Collaborative (TLC) will be a SUNY-wide think tank and incubator for promoting transliteracy and emerging frameworks for information literacy (IL). TLC will transcend boundaries based ... -
Developing a Tech Hub to Promote the Use of Geographic Information System Technology across SUNY
(2014)Geographic Information Systems are an important emerging technology with broad application across many disciplines. SUNY has a site wide license for ESRI software, the leader in GIS technology, however these resources are ... -
Developing a Technology Platform to Support Blended-Online Learning
(2013)As the technologies behind blended-online education have matured, several new educational models have emerged which offer the potential for increased student engagement, and which can significantly increase the amount of ... -
Developing Accessible Simulation and Co-simulation Learning Models of Microprocessor to Electrical and Computer Engineering Technology Courses for SUNY System
(2016)SUNY campuses teach microprocessor courses differently. This project aims to explore and develop accessible microprocessor simulation, co-simulation learning models that can be potentially adopted by multiple SUNY campuses. ... -
Developing Active Learning Module: Enhancing Student Learning using Portable Computer-Based Alternative Laboratory Platform
(2019)This project aims to develop and implement computer-based active learning modules involving digital and analog circuits to be run as a pilot experiment for undergraduate electrical engineering/engineering technology students. ... -
Developing an Immersive Video Production of a Cadaver-Based Human Anatomy Review
(2018)he relatively new field of immersive 360-degree video is still in its infancy, and little more than a novelty item at the present moment, but has great potential in the field of education. Immersive educational experiences ... -
Developing an Informed Community of People Who Are Interested in Advancing 3D Virtual World Instruction
(2012)3D worlds are potentially important tools that are likely to gain wide spread adoption as colleges become populated with ‘digital native’ students. The International Center for Studies in Creativity (ICSC) has conducted ... -
Developing an Interactive Web-Application for Instructions Involving Networks
(2013)The growing network-based concepts in many disciplines and the difficulties for both instructors and students in transferring the notions of networks necessitate an interactive and easy-to-access platform for efficient ... -
Developing Co-curricular courses that lead to critical thinking in on-line and hybrid coursework
(2013)Hybrid and on-line coursework is an indispensible tool for the delivery of instruction at all colleges and universities. But technology is not pedagogy. Research findings by the US Department of Education (2010) indicate ... -
Developing GIS Course Modules for Introductory Science and Social Science Courses
(2016)The development of web based GIS course modules for science and social science courses will facilitate the incorporation of GIS, GPS and Remote Sensing technology and techniques into non-GIS courses; ideally 100 or 200 ... -
Developing online lessons to improve student success in general chemistry and organic chemistry labs
(2015)This project will improve student learning outcomes in General and Organic Chemistry laboratory courses by incorporating online, video-based lessons into the laboratory curriculum. The project will target subjects that ... -
Development & Validation of SUNY Prep: Learner Preparedness Survey
(2012)Project Description Throughout SUNY and our national educational system there is a growing need to understand, and therefore support and increase student success. (NYSUNY 2020) Plenty of research has gone into defining ... -
Development and Assessment of a Multiplayer, Cloud Module for Teaching Population Genetics with Badge Incentives
(2014)Regarding technology use, we learned from a previous IITG grant that among all mobile devices, tablets were vastly preferred over smartphones. Importantly, tablets were reported to be overwhelmingly used at home, or in the ... -
Development and Assessment of a Tool to Track and Evaluate Experiential Education Activities
(2018)Applied learning refers to an educational approach where students apply knowledge and skills gained from traditional classroom learning to hands-on or real-world settings and can include experiential education activities. ... -
Development and Assessment of Mobile Device Instruction in STEM Education at K-21 Level
(2012)Introduction This proposal builds on an ongoing NSF Cyber-Infrastructure project, which seeks to develop a clouddeployed, scalable, virtual tool for the instruction of theory and practice of population genetics (NSF-OCICITEAM; ... -
Development and Assessment of Openly Available WeBWorK Problem Sets for Underserved Mathematics Courses
(2017)This project brings together expert faculty members and qualified undergraduate students to design, implement, and test up to 1,000 WeBWorK problems sets for introductory math courses. WeBWorK, a free and open source online ... -
Development of a Mastery-Learning Open Online Course in Motor Development Analysis
(2015)Physical education teachers are in the business of teaching children to become physically literate. Physically literate individuals move with competence and confidence in a wide variety of physical activities in multiple ...