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    • Designing an Educational Game Application for Learning Receptive Fingerspelling 

      Bustos-Estefan, Jorge; Kahn, Russell; Thesis Adviser; Yucel, Ibrahim; Second Reader (SUNY Polytechnic Institute, 2019-05)
      The goal of this project is to design an educational game application to learn receptive fingerspelling. The design product is presented as a series of screenshots and diagrams in these pages and also as an online interactive ...
    • Google Glass In the Classroom 

      Nicosia, Sylvia Navarro (2015-05-01)
      This project is a prototype application for Google Glass that would help horticultural students with the difficult task of plant identification. The main purpose is to determine if a wearable device, embedded with augmented ...